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English Premier League
Wolves 1
85′
Ipswich 1

14′

Ipswich

45′

Wolves

61′

Ipswich

71′

Wolves
BALL . - to -
Match Odds Will Go In-Play In-Play
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Wolves to win Draw Ipswich to win
Goalscorer Markets Will Go In-Play In-Play
Player To Score: Own Goals don't count

Player To Score 2 Goals or More: Own Goals don't count
Third Goalscorer Player To Score Player To Score 2 Goals or More
Third Goalscorer Player To Score Player To Score 2 Goals or More
To Score Or Assist Will Go In-Play In-Play
Over/Under Will Go In-Play In-Play
Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.
2.5
Goals
3.5
Goals
4.5
Goals
Match Odds and Both teams to Score Will Go In-Play In-Play
You're betting on the result of the match, and both teams score at least one goal. Own goals count.
Both teams to score markets Will Go In-Play In-Play
Yes No
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
Third Goal Will Go In-Play In-Play
Match Odds and Over/Under 2.5 Goals Will Go In-Play In-Play
Player shots on target Will Go In-Play In-Play
Player Shots on Target 1 or More: Markets will be settled according to Opta definitions and data

Player Shots on Target 2 or More: Markets will be settled according to Opta definitions and data


Player Shots on Target 3 or More: Markets will be settled according to Opta definitions and data


Player To Have 4 Or More Shots On Target: Markets will be settled according to Opta definitions and data
1+ 2+ 3+ 4+
1+ 2+ 3+ 4+
Player To Have 1 Or More Shots On Target in Each Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Player To Have 1 Or More Shots Will Go In-Play In-Play
Player To Have 2 Or More Shots Will Go In-Play In-Play
Player To Have 3 Or More Shots Will Go In-Play In-Play
Player To Have 4 Or More Shots Will Go In-Play In-Play
Player To Have 5 Or More Shots Will Go In-Play In-Play
Player To Have 6 Or More Shots Will Go In-Play In-Play
Player To Have 1 Or More Shots in Each Half Will Go In-Play In-Play
Corners Over/Under 10.5 Will Go In-Play In-Play
Current Corners:
9
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
Number of Corners Will Go In-Play In-Play
Current Corners:
9
Corners Over/Under 9.5 Will Go In-Play In-Play
Corners Over/Under 11.5 Will Go In-Play In-Play
Current Corners:
9
Corners Over/Under 12.5 Will Go In-Play In-Play
Current Corners:
9
Corners Over/Under 13.5 Will Go In-Play In-Play
Current Corners:
9
Double Chance And O/U 2.5 Goals Will Go In-Play In-Play
  • Wolves - Draw And Over 2.5 4.5
  • Wolves - Draw And Under 2.5 1.2
  • Wolves - Ipswich And Over 2.5 3.3
  • Ipswich - Draw And Over 2.5 6.0
  • Ipswich - Draw And Under 2.5 1.2
Player To Be Fouled 1 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Player To Be Fouled 2 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Player To Be Fouled 3 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Player To Commit 1 Or More Fouls Will Go In-Play In-Play