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Japanese J League 3
Yokohama SCC
Kitakyushu
In-Play Match Over
In-Play Match Over
Sun 24 Nov 00:00 Match Over
BALL . - to -
Over/Under First Half Will Go In-Play In-Play
First Half Goals 0.5: Predict the total number of goals in the match, scored by either team. Own goals count.

First Half Goals 1.5: Predict the total number of goals in the match, scored by either team. Own goals count.


First Half Goals 2.5: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under First Half 3.5: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
Both teams to score markets
Yes No
Half Time Will Go In-Play In-Play
Half Time/Full Time Will Go In-Play In-Play
You're betting on the result at half time and full time. You need to predict both correctly to win.
Lead at 10-20-30-60 Minutes Will Go In-Play In-Play
  • Yokohama SCC at 10 minutes 11,0
  • Draw at 10 minutes 1,13
  • Kitakyushu at 10 minutes 7,0
  • Yokohama SCC at 20 minutes 7,0
  • Draw at 20 minutes 1,36
  • Kitakyushu at 20 minutes 4,2
  • Yokohama SCC at 30 minutes 5,5
  • Draw at 30 minutes 1,57
  • Kitakyushu at 30 minutes 3,25
  • Yokohama SCC at 60 minutes 4,33
  • Draw at 60 minutes 2,4
  • Kitakyushu at 60 minutes 2,1
To Win Either Half Will Go In-Play In-Play
Half Time Score Will Go In-Play In-Play
Predict the score at the end of the first half.
Yokohama SCC to win Draw Kitakyushu to win