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Japanese J. League Special Tournament
Yokohama FM 1
64′
FC Machida 3

8′

FC Machida

16′

Yokohama FM

17′

FC Machida

45′ + 2

FC Machida

47′

Yokohama FM

63′

FC Machida
BALL . - to -
Match Odds Will Go In-Play In-Play
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Yokohama FM to win Draw FC Machida to win
Goalscorer Markets Will Go In-Play In-Play
Anytime Goalscorer: Own Goals don't count

To Score 2 Goals or more: Own Goals don't count
Fifth Goalscorer Anytime Goalscorer To Score 2 Goals or more
Fifth Goalscorer Anytime Goalscorer To Score 2 Goals or more
Over/Under Will Go In-Play In-Play
Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 8.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
8.5
Goals
Match Odds and Both teams to Score Will Go In-Play In-Play
You're betting on the result of the match, and both teams score at least one goal. Own goals count.
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
  • Yokohama FM And Draw 17.0
  • FC Machida And Draw  
  • Yokohama FM And FC Machida 1.01
Fifth Goal Will Go In-Play In-Play