1. Maximum pay out limits may be applied.
    Bets are subject to Betfair’s Terms & Conditions, including maximum pay out limits. See T&C's.
  1. Your total potential winnings exceed the maximum of £0.00.
  2. Your stake contains invalid characters
  3. The minimun stake for system bets is {0}.
  4. The maximum number of combinations for system bets is {0}.
  5. Your stake increment is not valid. Please see below:
  6. Your total potential winnings exceed the maximum of £-1.00.
  7. Maximum payout is £1,000,000.00 per day.
    Please review your stake.
  8. Each sport has max payout limits per bet.
    Max daily payout is £1,000,000.00. See T&C's.
  9. Bonus cannot be used as your stake is too low. Please increase your stake.See T&C's.
  10. Bonus cannot be used as your stake is too high. Please decrease your stake.See T&C's.
  11. Bonus cannot be used as your selection(s) is below the minimum odds.See T&C's.
  12. Bonus cannot be used as your selection(s) is above the maximum odds.See T&C's.
  13. Bonuses cannot be combined with ACCA Edge.See T&C's.
  14. Not enough money in your main wallet

Your betslip is empty.

Please make one or more selections in order to place bets.

Stake & Returns
Singles
Loading bets
Your bets have changed.
  1. Maximum pay out limits may be applied.
    Bets are subject to Betfair’s Terms & Conditions, including maximum pay out limits. See T&C's.
  1. Your total potential winnings exceed the maximum of £0.00.
  2. Your stake contains invalid characters
  3. The minimun stake for system bets is {0}.
  4. The maximum number of combinations for system bets is {0}.
  5. Your stake increment is not valid. Please see below:
  6. Your total potential winnings exceed the maximum of £-1.00.
  7. Maximum payout is £1,000,000.00 per day.
    Please review your stake.
  8. Each sport has max payout limits per bet.
    Max daily payout is £1,000,000.00. See T&C's.
  9. Bonus cannot be used as your stake is too low. Please increase your stake.See T&C's.
  10. Bonus cannot be used as your stake is too high. Please decrease your stake.See T&C's.
  11. Bonus cannot be used as your selection(s) is below the minimum odds.See T&C's.
  12. Bonus cannot be used as your selection(s) is above the maximum odds.See T&C's.
  13. Bonuses cannot be combined with ACCA Edge.See T&C's.
  14. Not enough money in your main wallet

Your virtual sports betslip is empty.

Please make one or more selections in order to place bets.

Stake & Returns
Singles
Loading bets
Your bets have changed.
Scottish Premiership
St Johnstone
Kilmarnock
In-Play Match Over
In-Play Match Over
Sat 23 Nov 10:00 Match Over
BALL . - to -
Match Odds Will Go In-Play In-Play
Match Odds 90
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
St Johnstone to win Draw Kilmarnock to win
Over/Under Will Go In-Play In-Play
Over/Under 0.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 1.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 8.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
8.5
Goals
Over/Under First Half Will Go In-Play In-Play
First Half Goals 0.5: Predict the total number of goals in the match, scored by either team. Own goals count.

First Half Goals 1.5: Predict the total number of goals in the match, scored by either team. Own goals count.


First Half Goals 2.5: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under First Half 3.5: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Match Odds and Both teams to Score Will Go In-Play In-Play
You're betting on the result of the match, and both teams score at least one goal. Own goals count.
Both teams to score markets
Betting on ‘Yes’ means you need both teams to score at least one goal to win. Own goals count. 90mins plus stoppage time only. Extra Time and Penalty Shootout do not count.
Yes No
Both Teams to Score and No Draw Will Go In-Play In-Play
Half Time Will Go In-Play In-Play
Half Time/Full Time Will Go In-Play In-Play
You're betting on the result at half time and full time. You need to predict both correctly to win.
Handicap Match Result Will Go In-Play In-Play
Alternative Handicaps Will Go In-Play In-Play
Goals are added to or subtracted from a team’s final score if you bet on them, or the home team’s score if you bet on the draw. E.g. If the value is -1, that team will need to win by 2 or more goals for your bet to win.
Alternative Handicaps. Will Go In-Play In-Play
Alternative Handicaps.. Will Go In-Play In-Play
Handicap First Half Will Go In-Play In-Play
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
First Goal Will Go In-Play In-Play
Draw no Bet Will Go In-Play In-Play
Match Odds and Over/Under 1.5 Will Go In-Play In-Play
Match Odds and Over/Under 2.5 Goals Will Go In-Play In-Play
  • St Johnstone/Over 2.5 Goals 5.0
  • St Johnstone/Under 2.5 Goals 6.5
  • Draw and Over 2.5 10.0
  • Draw and Under 2.5 4.0
  • Kilmarnock/Over 2.5 Goals 3.6
  • Kilmarnock/Under 2.5 Goals 5.0
Match Odds and Over/Under 3.5 Will Go In-Play In-Play
  • St Johnstone And Over 3.5 9.0
  • St Johnstone And Under 3.5 4.0
  • Draw And Over 3.5 10.0
  • Draw And Under 3.5 4.0
  • Kilmarnock And Over 3.5 6.5
  • Kilmarnock And Under 3.5 3.2
Match Odds and Over/Under 4.5 Will Go In-Play In-Play
Home Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Away Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
Race to 2 Corners Will Go In-Play In-Play
Race To 3 Corners Will Go In-Play In-Play
Race to 4 Corners Will Go In-Play In-Play
Race To 5 Corners Will Go In-Play In-Play
Race to 6 Corners Will Go In-Play In-Play
Race To 7 Corners Will Go In-Play In-Play
Race to 8 Corners Will Go In-Play In-Play
Race To 9 Corners Will Go In-Play In-Play
Race to 10 Corners Will Go In-Play In-Play
Penalty Awarded?
To Win to Nil Will Go In-Play In-Play
Winning Margin Will Go In-Play In-Play
  • St Johnstone to win by exactly 1 goal 5.0
  • St Johnstone to win by exactly 2 goals 8.5
  • St Johnstone to win by exactly 3 goals 23.0
  • St Johnstone to win by 4 or more goals 56.0
  • 0-0 draw 10.0
  • Score Draw 4.2
  • Kilmarnock to win by exactly 1 goal 4.2
  • Kilmarnock to win by exactly 2 goals 6.5
  • Kilmarnock to win by exactly 3 goals 15.0
  • Kilmarnock to win by 4 or more goals 31.0
Lead at 10-20-30-60 Minutes Will Go In-Play In-Play
  • St Johnstone at 10 minutes 9.5
  • Draw at 10 minutes 1.14
  • Kilmarnock at 10 minutes 8.0
  • St Johnstone at 20 minutes 5.5
  • Draw at 20 minutes 1.4
  • Kilmarnock at 20 minutes 5.0
  • St Johnstone at 30 minutes 4.5
  • Draw at 30 minutes 1.62
  • Kilmarnock at 30 minutes 3.75
  • St Johnstone at 60 minutes 3.3
  • Draw at 60 minutes 2.4
  • Kilmarnock at 60 minutes 2.6
Win Both Halves Will Go In-Play In-Play
To Win Either Half Will Go In-Play In-Play
Half Time Score Will Go In-Play In-Play
Predict the score at the end of the first half.
St Johnstone to win Draw Kilmarnock to win
To Lead at Half Time or Full Time Will Go In-Play In-Play
  • St Johnstone to be Winning at Half Time or Full Time 2.3
  • Kilmarnock to be Winning at Half Time or Full Time 1.91
Home Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
Away Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
To Score in Both Halves Will Go In-Play In-Play
Goal Scored in Both Halves
Correct Score Combinations Will Go In-Play In-Play
  • St Johnstone to win 1-0, 2-0 or 3-0 5.5
  • St Johnstone to win 2-1, 3-1 or 4-1 7.5
  • St Johnstone to win 3-2, 4-2 or 5-2 21.0
  • St Johnstone to win Any Other Score 41.0
  • Draw 0-0 or 1-1 4.0
  • Any Other Draw 10.0
  • Kilmarnock to win 1-0, 2-0 or 3-0 4.5
  • Kilmarnock to win 2-1, 3-1 or 4-1 5.5
  • Kilmarnock to win 3-2, 4-2 or 5-2 18.0
  • Kilmarnock to win Any Other Score 23.0
Over/Under 0.5 Goals. Will Go In-Play In-Play
Over/Under 1.5 Goals. Will Go In-Play In-Play
Over/Under 2.5 Goals. Will Go In-Play In-Play
Over/Under 3.5 Goals. Will Go In-Play In-Play
Over/Under 4.5 Goals. Will Go In-Play In-Play
Over/Under 5.5 Goals. Will Go In-Play In-Play
Over/Under 6.5 Goals. Will Go In-Play In-Play
Over/Under 7.5 Goals. Will Go In-Play In-Play
Over/Under 8.5 Goals. Will Go In-Play In-Play
Double Chance And O/U 2.5 Goals Will Go In-Play In-Play
  • St Johnstone - Draw And Over 2.5 3.6
  • St Johnstone - Draw And Under 2.5 2.63
  • St Johnstone - Kilmarnock And Over 2.5 2.2
  • St Johnstone - Kilmarnock And Under 2.5 3.0
  • Kilmarnock - Draw And Over 2.5 2.88
  • Kilmarnock - Draw And Under 2.5 2.4
Team To Score First Goal First Half Will Go In-Play In-Play
Home Team -1.5 Goals Will Go In-Play In-Play
  • St Johnstone -1.5 Goals 6.0
  • Kilmarnock +1.5 Goals 1.1
Home Team -2.5 Goals Will Go In-Play In-Play
Away Team -2.5 Goals Will Go In-Play In-Play
  • St Johnstone +2.5 Goals 1.04
  • Kilmarnock -2.5 Goals 9.5
Away Team -3.5 Goals Will Go In-Play In-Play
  • St Johnstone +3.5 Goals  
  • Kilmarnock -3.5 Goals 21.0
Total Over Corners Will Go In-Play In-Play
Away Team Over Corners Will Go In-Play In-Play
First Half Over Corners Will Go In-Play In-Play
Home Team Over Corners Will Go In-Play In-Play